HxAR showcase
See the ideas.Then step into them.
Explore screens from the released HxAR 2.0 experience and from tools still in development, with availability explained instead of treating every source-reviewed screen as shipped.
HxAR 2.0 release and development screens
Five visual stories. Ten real views.
Apple confirms improved HexTile maps, shared virtual spaces, AR Snooker and Hx Vault in 2.0. Each story identifies details such as Wired AR, advanced property tools and interaction modes that remain in development.

See virtual HexTiles across different map views
See how HxAR 2.0 displays virtual HexTiles across desktop-scale and mobile location views.
Read the visual story ↗
Move from a property record into a digital space
Explore HxAR 2.0 screens for grouping virtual HexTiles, managing an in-app property and moving through its digital interior.
Read the visual story ↗
Build, test and diagnose a virtual circuit
Preview Wired AR, an educational electrical-practice simulation in development for HxAR, with virtual circuits, faults and a simulated multimeter.
Read the visual story ↗
Play in the room and explore a responsive 3D model
See HxAR 2.0 AR Snooker alongside an experimental interactive HxAR-branded vehicle scene.
Read the visual story ↗
Follow virtual resources through Hx Vault
See the Hx Vault interface in HxAR 2.0, including virtual HexTile entitlements, Ore collection and refinement screens.
Read the visual story ↗Released HxAR 1.x archive
Real app screens from the create-and-place foundation.
These screens show earlier released HxAR workflows. They are preserved as product history and are not presented as HxAR 2.0 interface previews.



From the original website
HxAR 1.0 launch film
Preserved as part of HxAR’s history, this short promotional film introduced the original create-and-place vision in 2025. It does not demonstrate the complete HxAR 2.0 feature set.
Read the launch archive