HxAR 2.0 is a development preview.Current App Store release: HxAR 1.2 ↗

HxAR 2.0 preview · Create

Make more than an object.Make a reason to stop.

This development preview shows how HxAR 2.0 turns models, media, behaviour and place into interactive stories and virtual environments. These 2.0 tools are not the current App Store release.

Available in HxAR 1.2

Connect AR and USDZ scenes

The current release supports global USDZ placement, scene download progress, colour-coded size guidance and duplicate-name protection. Interactive stories, virtual buildings, Wired AR and QR sharing below are part of the 2.0 preview.

Read the Connect AR history

A spatial toolkit

From the first model to a place of your own.

Create at the scale that suits the idea: one interactive object, a composed story, a reusable asset library or an entire virtual building.

C3Virtual property

Build somewhere worth visiting

Create configurable buildings, rooms and terrain with portals, lifts, media, pedestals and playable spaces.

C5Wired AR

Practise heating controls in AR

Wired AR lets you build heating-control circuits, introduce faults and test them with a simulated digital multimeter.

C8Story markers

Place useful information in AR

Add creator-written information labels, link them to scene assets and position the optional Time Machine CALL point.

Create → Connect → Share

A clear path from idea to experience.

  1. 01
    Bring it in

    Choose the building blocks

    Add USDZ models, images, video and useful links.

  2. 02
    Place it

    Compose in the real world

    Arrange position, scale, appearance and relationships.

  3. 03
    Give it behaviour

    Make the scene respond

    Add motion, collision, doors, driving and game actions.

  4. 04
    Let it travel

    Save and share

    Keep the editable scene local, upload deliberately and share its cloud lookup QR.

HxAR AR Collision Builder showing cyan collision boxes, yellow point geometry and dimension labels around a mechanical 3D model
Collision geometry is a virtual interaction aid, not automatic object scanning, obstacle detection or a certified real-world measurement.

AR Collision Builder

Draw the invisible geometry that makes a scene respond.

Add Point, Flat and 3D collision shapes around a saved scene’s assets, edit their dimensions and keep within a 1,000-point budget. This development tool has a documented media-save limitation, so read the guide before using it on an important scene.

HxAR 2.0 development previewInterface, behaviour and availability may change. HxAR 1.2 is the current App Store release.
Read the AR Collision Builder How To
Wired AR simulation showing a virtual heating and wiring panel, test leads and a simulated digital multimeter reading 230 volts
Wired AR is a HxAR 2.0 educational simulation. Always follow competent supervision, safe isolation and manufacturer guidance in the real world.

Wired AR

Turn a technical sequence into a spatial practice surface.

The Wired AR development workspace arranges virtual controls, terminals and cable paths around a simulated meter. It is an educational simulation, not accredited training or permission to work on live equipment.

HxAR 2.0 development previewInterface, behaviour and availability may change. HxAR 1.2 is the current App Store release.
Read the Wired AR visual story

Come back with a different intention

Tomorrow does not have to look like today.

Discover something nearby, continue something you started, or use the same room for an entirely different spatial experience.

Follow HxAR 2.0 updates