HxAR 2.1 is available now.Download HxAR 2.1 on the App Store ↗

HxAR 2.1 features

One spatial world.Many ways to shape it.

Explore what is available in HxAR 2.1, from World View and mapped-property replacements to shops, shared AR scenes, HexTiles and AR Snooker.

Availability

What is available, and what is still being built.

The new Metaverse and property guides cover the released HxAR 2.1 experience. Specialised tools still in development keep their own availability labels.

AreaStatusWhat that means
World View and the HxAR MetaverseAvailable · 2.1Start on the 3D Earth and enter the local virtual world with your Avatar.
Mapped properties and replacement buildingsAvailable · 2.1Manage micro and larger mapped properties, then send and place a replacement on a property you own.
HxAR 3D Design StudioAvailable · owned propertyOpen an owned micro or large mapped property, then choose Building → Design a replacement.
Shops, Advert Boards and Sign PostsAvailable · 2.1Use eligible HexTiles to open shops, advertise on an owned Public Plaza, or raise a wayfinding Sign Post.
Water, day-night cycle and HexTile controlsAvailable · 2.1Explore rivers and changing light, and use the Options cube to update eligible HexTiles.
Global AR placementAvailable · 2.1Place USDZ content and work with saved AR scenes.
AR experience libraryAvailable · 2.1Organise and launch saved AR scenes from the redesigned library.
HexTile maps and shared virtual spacesAvailable · 2.1Explore improved maps and shared spatial destinations.
Hx Vault, collectables and activity insightsAvailable · 2.1Manage tokens, HexElectrum, collectables and activity in Hx Vault.
AR SnookerAvailable · 2.1Play the immersive AR game introduced in HxAR 2.0.
Specialised tools such as Wired AR and AR Collision BuilderIn developmentFollow each tool’s guide for its development status and limitations.

Feature overview

What HxAR can do and where it is heading.

These cards cover the current HxAR experience and tools still being developed. Check the availability table and each guide before starting.

01GEO AR

See what is nearby

The GEO AR camera, map and radar show stories, virtual properties, creators and objects tied to nearby places.

02Stories

Walk into someone’s idea

Open a public AR Story by its exact title, QR or nearby property assignment, then explore the interactions its creator built.

03Property

Step inside a virtual place

Enter a configured VR Building, use its directory, rooms, stairs and lift, then view owner-added media, USDZ assets, Wired AR and optional live visitors.

04Collection

Find and track collectables

Receive eligible HexTile rewards, claim time-limited GEO discoveries and preview the collectables saved to your HxAR account.

05Insights

Follow growth and referral activity

Explore service-wide analytics, Top Referrers and recent referral activity, with the unfinished promotion reward clearly separated from current features.

06Story builder

Start your scene

Bring together USDZ 3D models, images, video and links, then arrange every element in the real world.

07Interactions

Make objects respond

Add movement, doors, driving, collisions, appearance changes and game actions without leaving the spatial editor.

08Virtual property

Build somewhere worth visiting

Create configurable buildings, rooms and terrain with portals, lifts, media, pedestals and playable spaces.

09AR Gallery

Your spatial asset library

Organise AR assets into folders, preview them and choose whether each stays Private Only or becomes discoverable through HxAR’s public gallery.

10Wired AR

Practise heating controls in AR

Wired AR lets you build heating-control circuits, introduce faults and test them with a simulated digital multimeter.

11Sharing

From your space to theirs

Keep the editable scene on the device, upload a tested copy to HxAR’s public cloud and share its exact-title lookup QR.

12USDZ uploads

Bring your own 3D models

Select one or more USDZ files, review the HxElectrum total and save each successful upload as Private Only before organising it in AR Gallery.

13Story markers

Place useful information in AR

Add creator-written information labels, link them to scene assets and position the optional Time Machine CALL point.

14Lighting AR

Shape the scene with simulated light

Create Bulb or Panel lights, adjust their colour, strength, reach and shape, and tie them to assets that move.

15Drive Groups

Turn separate assets into one assembly

Build and test a Simple, Robot, Car or Bike group with front, wheel, door and supported vehicle-light roles.

16Gaming Groups

Build a virtual domino challenge

Lay styled domino runs on the scene floor or a support asset, then test, reset and share the visitor challenge.

17Collision geometry

Draw virtual interaction shapes

Build Point, Flat and 3D collision shapes around saved assets while working within the 1,000-point scene budget.

18HxAR 2.1

Learn to Play Snooker

Place a life-size holographic table in your space and develop aim, pace, spin and shot selection in AR.

19Solo practice

Leave. Return. Continue.

Your settled frame and last move stay on the device, so practice can continue from where you stopped.

20Remote matches

Two rooms. One shared frame.

Invite another signed-in player, toss the shared AR hex coin and watch each opponent shot replay across both devices.

21VR Buildings

More places to play

Virtual properties are designed to hold exhibits, media and games, giving every building a reason to revisit.